
Nomad Sculpt
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Advanced 3D sculpting and painting
This app offers a comprehensive set of sculpting tools, including clay, flatten, smooth, mask, and many other brushes to shape your creations. You can also use the trim boolean cutting tool with lasso, rectangle, and other shapes for hardsurface purposes. Stroke customization options such as falloff, alphas, tilings, pencil pressure, and other parameters allow you to fine-tune your workflow, and you can save and load tool presets.
Painting tools support vertex painting with color, roughness, and metalness, and you can easily manage material presets. Layers let you record sculpting and painting operations separately for easier iteration during the creation process. Multiresolution sculpting allows you to go back and forth between multiple mesh resolutions for a flexible workflow. Voxel remeshing quickly remeshes your mesh to get a uniform level of detail, while dynamic topology refines locally under your brush and keeps layers automatically updated. Decimate reduces polygon count while preserving details, and the face group tool segments your mesh into subgroups.
Automatic UV unwrap uses face groups to control the unwrapping process. Baking transfers vertex data such as color, roughness, metalness, and small-scaled detail into textures, and vice versa. Primitive shapes like cylinder, torus, tube, and lathe help you quickly start new shapes. PBR rendering with lighting and shadows is available by default, and you can switch to matcap for a more standard shading. Post-processing effects include screen space reflection, depth of field, ambient occlusion, and tone mapping.
Export and import support glTF, OBJ, STL, and PLY files. The interface is easy to use and designed for mobile experience, with customization options available.
Painting tools support vertex painting with color, roughness, and metalness, and you can easily manage material presets. Layers let you record sculpting and painting operations separately for easier iteration during the creation process. Multiresolution sculpting allows you to go back and forth between multiple mesh resolutions for a flexible workflow. Voxel remeshing quickly remeshes your mesh to get a uniform level of detail, while dynamic topology refines locally under your brush and keeps layers automatically updated. Decimate reduces polygon count while preserving details, and the face group tool segments your mesh into subgroups.
Automatic UV unwrap uses face groups to control the unwrapping process. Baking transfers vertex data such as color, roughness, metalness, and small-scaled detail into textures, and vice versa. Primitive shapes like cylinder, torus, tube, and lathe help you quickly start new shapes. PBR rendering with lighting and shadows is available by default, and you can switch to matcap for a more standard shading. Post-processing effects include screen space reflection, depth of field, ambient occlusion, and tone mapping.
Export and import support glTF, OBJ, STL, and PLY files. The interface is easy to use and designed for mobile experience, with customization options available.
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Отличная программа, обожаю ей пользоваться как вспомогательная для работы, когда нет доступа к компьютеру. Единственное прошу обновить до последней версии, спасибо :)
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Reply Я ни разу не скульптор и не художник. Скачал по приколу. Меня затянуло, прога супер. Мод рабочий :)
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Reply Tech info
Updated
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Version
2.8 (2806)
CPU
Minimum Android version
20
Size
241.9 MB
OpenGL
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Downloads
81.23 K
Developer
Hexanomad
Views today
10