The Quest - Mithril Horde II is an expansion for The Quest, a hand-drawn open world role-playing game featuring old-school grid-based movement and turn-based combat. This expansion introduces new areas and adventures to explore, continuing the story after the defeat of the great dragon king Bethlusaa. His spirit persists within a magical tome, plotting to regain power by possessing the body of Lord Yuz's cousin, Yasmine. Your mission is to find the spellbook that shelters Bethlusaa's spirit and exorcise him to the realm of the dead, saving Princess Yasmine in the process.
If you already own The Quest, enabling this expansion grants access to new content seamlessly integrated into the main game. For those without the base game, Mithril Horde II can be played as a standalone adventure, offering a complete experience. To begin the new areas in the main game, travel to Mithria harbor and speak with captain Hanty, then select "Horde II" as your destination. It is recommended that your character reach at least level 75 before undertaking the challenges within this expansion.
The expansion maintains the core mechanics that fans appreciate: strategic turn-based combat, grid-based movement, and a richly detailed world to explore. The narrative picks up after the events of the original Mithril Horde, providing a satisfying continuation for veteran players. Whether you are a longtime fan or new to the series, Mithril Horde II offers a compelling quest filled with danger, magic, and heroism.
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